34 research outputs found

    Characterization of cross-posting activity for professional users across Facebook, Twitter and Google+

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    Professional players in social media (e.g., big companies, politician, athletes, celebrities, etc) are intensively using Online Social Networks (OSNs) in order to interact with a huge amount of regular OSN users with different purposes (marketing campaigns, customer feedback, public reputation improvement, etc). Hence, due to the large catalog of existing OSNs, professional players usually count with OSN accounts in different systems. In this context, an interesting question is whether professional users publish the same information across their OSN accounts, or actually they use different OSNs in a different manner. We define as cross-posting activity the action of publishing the same information in two or more OSNs. This paper aims at characterizing the cross-posting activity of professional users across three major OSNs, Facebook, Twitter and Google+. To this end, we perform a large-scale measurement-based analysis across more than 2M posts collected from 616 professional users with active accounts in the three referred OSNs. Then we characterize the phenomenon of cross-posting and analyse the behavioural patterns based on the identified characteristics.This work is partially supported by the European Celtic-Plus project CONVINcE and ITEA3 CAP. as well as the Ministerio de Economia y Competitividad of SPAIN through the project BigDatAAM (FIS2013-47532-C3-3-P) and Horizon 2020 Programme (H2020-DS-2014-1) under Grant Agreement number 653449. We would like thank Reza Motamedi, Reza Rejaie, Roberto Gonzlez and Ruben Cuevas for providing Twitter and Google+ dataset to be used in this study

    Les opérateurs sauront-ils survivre dans un monde en constante évolution? Considérations techniques conduisant à des scénarios de rupture

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    Le secteur des télécommunications passe par une phase délicate en raison de profondes mutations technologiques, principalement motivées par le développement de l'Internet. Elles ont un impact majeur sur l'industrie des télécommunications dans son ensemble et, par conséquent, sur les futurs déploiements des nouveaux réseaux, plateformes et services. L'évolution de l'Internet a un impact particulièrement fort sur les opérateurs des télécommunications (Telcos). En fait, l'industrie des télécommunications est à la veille de changements majeurs en raison de nombreux facteurs, comme par exemple la banalisation progressive de la connectivité, la domination dans le domaine des services de sociétés du web (Webcos), l'importance croissante de solutions à base de logiciels et la flexibilité qu'elles introduisent (par rapport au système statique des opérateurs télécoms). Cette thèse élabore, propose et compare les scénarios possibles basés sur des solutions et des approches qui sont technologiquement viables. Les scénarios identifiés couvrent un large éventail de possibilités: 1) Telco traditionnel; 2) Telco transporteur de Bits; 3) Telco facilitateur de Plateforme; 4) Telco fournisseur de services; 5) Disparition des Telco. Pour chaque scénario, une plateforme viable (selon le point de vue des opérateurs télécoms) est décrite avec ses avantages potentiels et le portefeuille de services qui pourraient être fournisThe telecommunications industry is going through a difficult phase because of profound technological changes, mainly originated by the development of the Internet. They have a major impact on the telecommunications industry as a whole and, consequently, the future deployment of new networks, platforms and services. The evolution of the Internet has a particularly strong impact on telecommunications operators (Telcos). In fact, the telecommunications industry is on the verge of major changes due to many factors, such as the gradual commoditization of connectivity, the dominance of web services companies (Webcos), the growing importance of software based solutions that introduce flexibility (compared to static system of telecom operators). This thesis develops, proposes and compares plausible future scenarios based on future solutions and approaches that will be technologically feasible and viable. Identified scenarios cover a wide range of possibilities: 1) Traditional Telco; 2) Telco as Bit Carrier; 3) Telco as Platform Provider; 4) Telco as Service Provider; 5) Telco Disappearance. For each scenario, a viable platform (from the point of view of telecom operators) is described highlighting the enabled service portfolio and its potential benefitsEVRY-INT (912282302) / SudocSudocFranceF

    La contextualisation en entreprise (mettre en avant utilisateurs et développeurs)

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    Les applications contextuelles doivent gérer un flux contenu de contexte selon une logique approprié. Les travaux de recherche en contextualisation se limitent à proposer des plateformes de développement proposant des mécanismes d adaptation prédéfinie. Cette thèse se propose d étende l état de l art en proposant des nouveaux concepts formant la fondation pour la création d application contextuelles en adoptant des principes de l ingénierie logicielle et une décomposition fonctionnelle. Aussi, cela permet l intégration de comportements contextualisés à des applications non initialement conçus pour cela. La thèse propose une autre manière centrée-contexte permettant de séparer la représentation du contexte de son interprétation, offrant encore plus de flexibilité à la gestion de contexte. Les propositions sont analysées aux lumières d étude de cas et de simulations. Le résultat de la thèse est l introduction de nouvelle approche de création d applications contextuelles qui met en avant le développeur mais aussi l utilisateurContext-aware applications must manage a continuous stream of context according to dedicated business logic. Research was limited on proposing frameworks and platforms that have predefined behavior toward applications. This thesis attempts to extend background works by proposing new concepts serving as foundation for a flexible approach for building context-aware applications. The thesis examines the state of the art of context-aware computing, then adopts well-established software design principles and a functional decomposition for designing a reference model for context management enabling seamless integration of context-awareness into applications. Also, the thesis studies the use of context in common applications and proposes a context-centric modeling approach which allows the creation of a graph-based representation where entities are connected to each other through links representing context. Furthermore, the context graph decouples the presentation and the semantics of context, leaving each application to manage the appropriate semantic for their context data. Case studies are conducted for the evaluation of the proposed system in terms of its support for the creation of applications enhanced with context-awareness. A simulation study is performed to analyze the performance properties of the proposed system. The result of this thesis is the introduction of a novel approach for supporting the creation of context-aware applications that supports the integration of context-awareness to existing applications. It empowers developers as well as users to participate in the creation process, thereby reducing usability issuesEVRY-INT (912282302) / SudocSudocFranceF

    Convergence du web et des services de communication

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    Les services de communication, du courrier postal à la téléphonie, en passant par la voix et la vidéo sur IP (Internet Protocol), la messagerie électronique, les salons de discussion sur Internet, les visioconférences ou les télécommunications immersives ont évolué au fil du temps. Un système de communication voix-vidéo sur IP est réalisé grâce à deux couches architecturales fondamentales : la couche de signalisation et la couche média. Le protocole de signalisation est utilisé pour créer, modifier et terminer des sessions multimédias entre des participants. La couche de signalisation est divisée en deux sous-couches - la couche de service et celle de contrôle - selon la spécification de l IP Multimedia Subsystem (IMS). Deux systèmes de communication largement utilisés sont l IMS et SIP Pair-à- Pair (P2P SIP). Les fournisseurs de services, qui se comportent en tant qu intermédiaires entre appelants et appelés, implémentent les systèmes de communication, contrôlant strictement la couche signalisation. Or ces fournisseurs de services ne prennent pas en compte la diversité des utilisateurs. Cette thèse identifie trois barrières technologiques dans les systèmes de communication actuels et plus précisément concernant la couche de signalisation. I. Un manque d ouverture et de flexibilité dans la couche de signalisation pour les utilisateurs. II. Un développement difficile des services basés sur le réseau et les sessions. III. Une complexification du la couche de signalisation lors d un très grand nombre d appels. Ces barrières technologiques gênent l innovation des utilisateurs avec ces services de communication. Basé sur les barrières technologiques listées cidessus, le but initial de cette thèse est de définir un concept et une architecture de système de communication dans lequel chaque individu devient un fournisseur de service. Le concept, "My Own Communication Service Provider" (MOCSP) et le système MOCSP sont proposés, accompagné d un diagramme de séquence. Ensuite, la thèse fournit une analyse qui compare le système MOCSP avec les systèmes de communication existants en termes d ouverture et de flexibilité. La seconde partie de la thèse présente des solutions pour les services basés sur le réseau ou les sessions, mettant en avant le système MOCSP proposé. Deux services innovants, user mobility et partial session transfer/retrieval (PSTR) sont pris comme exemples de services basés sur le réseau ou les sessions. Les services basés sur un réseau ou des sessions interagissent avec une session ou sont exécutés dans une session. Dans les deux cas, une seule entité fonctionnelle entre l appelant et l appelé déclenche le flux multimédia pendant l initialisation de l appel et/ou en cours de communication. De plus, la coopération entre le contrôle d appel réseau et les différents pairs est facilement réalisé. La dernière partie de la thèse est dédiée à l extension de MOCSP en cas de forte densité d appels, elle inclut une analyse comparative. Cette analyse dépend de quatre facteurs - limite de passage à l échelle, niveau de complexité, ressources de calcul requises et délais d établissement de session - qui sont considérés pour évaluer le passage à l échelle de la couche de signalisation. L analyse comparative montre clairement que la solution basée sur MOCSP est simple et améliore l usage effectif des ressources de calcul par rapport aux systèmes de communication traditionnelsDifferent communication services from delivery of written letters to telephones, voice/video over Internet Protocol(IP), email, Internet chat rooms, and video/audio conferences, immersive communications have evolved over time. A communication system of voice/video over IP is the realization of a two fundamental layered architecture, signaling layer and media layer. The signaling protocol is used to create, modify, and terminate media sessions between participants. The signaling layer is further divided into two layers, service layer and service control layer, in the IP Multimedia Subsystem (IMS) specification. Two widely used communication systems are IMS, and Peer-to-Peer Session Initiation Protocol (P2P SIP). Service providers, who behave as brokers between callers and callees, implement communication systems, heavily controlling the signaling layer. These providers do not take the diversity aspect of end users into account. This dissertation identifies three technical barriers in the current communication systems especially in the signaling layer. Those are: I. lack of openness and flexibility in the signaling layer for end users. II. difficulty of development of network-based, session-based services. III. the signaling layer becomes complex during the high call rate. These technical barriers hinder the end-user innovation with communication services. Based on the above listed technical barriers, the first part of this thesis defines a concept and architecture for a communication system in which an individual user becomes the service provider. The concept, My Own Communication Service Provider (MOCSP) and MOCSP system is proposed and followed by a call flow. Later, this thesis provides an analysis that compares the MOCSP system with existing communication systems in terms of openness and flexibility. The second part of this thesis presents solutions for network-based, session based services, leveraging the proposed MOCSP system. Two innovative services, user mobility and partial session transfer/retrieval are considered as examples for network-based, session-based services. The network-based, sessionbased services interwork with a session or are executed within a session. In both cases, a single functional entity between caller and callee consistently enables the media flow during the call initiation and/or mid-call. In addition, the cooperation of network call control and end-points is easily achieved. The last part of the thesis is devoted to extending the MOCSP for a high call rate and includes a preliminary comparative analysis. This analysis depends on four factors - scalability limit, complexity level, needed computing resources and session setup latency - that are considered to specify the scalability of the signaling layer. The preliminary analysis clearly shows that the MOCSP based solution is simple and has potential for improving the effective usage of computing resources over the traditional communication systemsEVRY-INT (912282302) / SudocSudocFranceF

    On exploiting social relationship and personal background for content discovery in P2P networks

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    Content discovery is a critical issue in unstructured Peer-to-Peer (P2P) networks as nodes maintain only local network information. However, similarly without global information about human networks, one still can find specific persons via his/her friends by using social information. Therefore, in this paper, we investigate the problem of how social information (i.e., friends and background information) could benefit content discovery in P2P networks. We collect social information of 384,494 user profiles from Facebook, and build a social P2P network model based on the empirical analysis. In this model, we enrich nodes in P2P networks with social information and link nodes via their friendships. Each node extracts two types of social features – Knowledge and Similarity – and assigns more weight to the friends that have higher similarity and more knowledge. Furthermore, we present a novel content discovery algorithm which can explore the latent relationships among a node’s friends. A node computes stable scores for all its friends regarding their weight and the latent relationships. It then selects the top friends with higher scores to query content. Extensive experiments validate performance of the proposed mechanism. In particular, for personal interests searching, the proposed mechanism can achieve 100% of Search Success Rate by selecting the top 20 friends within two-hop. It also achieves 6.5 Hits on average, which improves 8x the performance of the compared methods.This work has been funded by the European Union under the project eCOUSIN (EU-FP7-318398) and the project SITAC (ITEA2-11020). It also has been partially funded by the Spanish Government through the MINEC eeCONTENT project (TEC2011-29688-C02-02)

    How far is Facebook from me? Facebook network infrastructure analysis

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    Facebook is today the most popular social network with more than one billion subscribers worldwide. To provide good quality of service (e.g., low access delay) to their clients, FB relies on Akamai, which provides a worldwide content distribution network with a large number of edge servers that are much closer to FB subscribers. In this article we aim to depict a global picture of the current FB network infrastructure deployment taking into account both native FB servers and Akamai nodes. Toward this end, we have performed a measurement-based analysis during a period of two weeks using 463 Planet-Lab nodes distributed across 41 countries. Based on the obtained data we compare the average access delay that nodes in different countries experience accessing both native FB servers and Akamai nodes. In addition, we obtain a wide view of the deployment of Akamai nodes serving FB users worldwide. Finally, we analyze the geographical coverage of those nodes, and demonstrate that in most of the cases Akamai nodes located in a particular country service not only local FB subscribers, but also FB users located in nearby countries.This works is partially supported by the European Celtic-Plus project CONVINcE and eCOUSIN (EUFP7-318398). This work is also funded by the Ministerio de Economía y Competitividad of SPAIN through the project BigDatAAM (FIS2013-47532-C3-3-P)

    CSD: a multi-user similarity metric for community recommendation in online social networks

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    Communities are basic components in networks. As a promising social application, community recommendation selects a few items (e.g., movies and books) to recommend to a group of users. It usually achieves higher recommendation precision if the users share more interests; whereas, in plenty of communities (e.g., families, work groups), the users often share few. With billions of communities in online social networks, quickly selecting the communities where the members are similar in interests is a prerequisite for community recommendation. To this end, we propose an easy-to-compute metric, Community Similarity Degree (CSD), to estimate the degree of interest similarity among multiple users in a community. Based on 3460 emulated Facebook communities, we conduct extensive empirical studies to reveal the characteristics of CSD and validate the effectiveness of CSD. In particular, we demonstrate that selecting communities with larger CSD can achieve higher recommendation precision. In addition, we verify the computation efficiency of CSD: it costs less than 1 hour to calculate CSD for over 1 million of communities. Finally, we draw insights about feasible extensions to the definition of CSD, and point out the practical uses of CSD in a variety of applications other than community recommendation.This work has been funded by China Scholarship Council. It has also been partially funded by the Ministerio de Economia y Competitividad of SPAIN through the project BigDatAAM (FIS2013-47532-C3-3-P), H2020-DS-2014-1 through the TYPES Project under Grant Agreement number 653449, State Key Laboratory of Geo-Information Engineering (No. SKLGIE2014-M-2-2). and the Program of National Natural Science Foundation of China (No. 41404025)
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